GUN FAMILY
NEON SWARM · DEVELOPER
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Test Center
Manual labs and automated suites organized by game subsystem.
Combat
SHIELD FAMILY
Defensive near-player energy fields
SWORD FAMILY
Target-triggered close-range attacks
LIGHTNING FAMILY
Cooldown-triggered chain attacks
SHOWSTOPPER FAMILY
Banked cinematic clears
SCENES
Background parallax and camera depth
INPUT & TARGETING
Within-lane auto aim
ENEMY VISUALS
Enemy-specific exit effects
MULTIPLIER FAMILY
Squad growth and formations
TRACK COMPOSER