Legendary characters
Battle alongside iconic public-domain-inspired figures, each built around signature abilities, strengths, and playstyles.
Real-time command. Front-line control. Terminal-rendered warfare.
CLAWS is a real-time battle simulator that puts you in charge of large-scale combat. Direct units from above, jump into a fighter on the front lines, and drive every turning point yourself.
Rendered entirely in a retro command-line style, every battle plays out live in text and color, turning fast tactical decisions into cinematic chaos.
Shift the tide of battle in real time, stack devastating systems, and build encounters that feel strategic from a distance and personal up close.
Seeded from the Steam description, this page focuses the public pitch around tactical control, escalating systems, and the unusual terminal-native presentation.
Battle alongside iconic public-domain-inspired figures, each built around signature abilities, strengths, and playstyles.
Turrets, missile strikes, EMP blasts, drones, and devastating interventions designed for spectacle and battlefield control.
Repeated use sharpens your favorite weapons and abilities, increasing effectiveness, speed, and impact over time.
Observe the battlefield from above, intervene whenever you want, and create cinematic moments of destruction in real time.
Jump into curated encounters with pre-built units, battle configurations, and maps tuned for different strategies and scenarios.
CLAWS does not imitate retro visuals from a distance. It runs directly in a console window and pushes the terminal as the actual battlefield.
Every battle is rendered live using text and color. No traditional graphics engine. No fake shell skin. The command line itself becomes the arena.
CLAWS is for players who want large-scale combat, direct control, and a battlefield that feels unlike anything built around a traditional rendering pipeline.