Real-time command. Front-line control. Terminal-rendered warfare.

CLAWS

CLAWS is a real-time battle simulator that puts you in charge of large-scale combat. Direct units from above, jump into a fighter on the front lines, and drive every turning point yourself.

Rendered entirely in a retro command-line style, every battle plays out live in text and color, turning fast tactical decisions into cinematic chaos.

Command or fight Play from a tactical overview or take direct control in the middle of the battle.
Built for spectacle Missile strikes, EMP blasts, drones, heavy weapons, and battlefield-shifting powers.
True command line Runs in a real console window with live action rendered through characters and color.

Large-scale battles with real control

Shift the tide of battle in real time, stack devastating systems, and build encounters that feel strategic from a distance and personal up close.

CLAWS key art showing opposing factions surrounding the CLAWS logo
Iconic combatants and explosive contrast Legendary public-domain-inspired characters, advanced weapons, and a battlefield split between cold precision and raw destruction.
CLAWS vertical key art
Ready for store and press placement Vertical key art complements the hero scene without breaking the dark visual treatment.

Take control of the chaos

Seeded from the Steam description, this page focuses the public pitch around tactical control, escalating systems, and the unusual terminal-native presentation.

Legendary characters

Battle alongside iconic public-domain-inspired figures, each built around signature abilities, strengths, and playstyles.

Weapons and power systems

Turrets, missile strikes, EMP blasts, drones, and devastating interventions designed for spectacle and battlefield control.

Mastery progression

Repeated use sharpens your favorite weapons and abilities, increasing effectiveness, speed, and impact over time.

Watch Mode

Observe the battlefield from above, intervene whenever you want, and create cinematic moments of destruction in real time.

Built-in units and maps

Jump into curated encounters with pre-built units, battle configurations, and maps tuned for different strategies and scenarios.

Command-line identity

CLAWS does not imitate retro visuals from a distance. It runs directly in a console window and pushes the terminal as the actual battlefield.

Built for the terminal

Every battle is rendered live using text and color. No traditional graphics engine. No fake shell skin. The command line itself becomes the arena.

What that means in play

  • Real-time action rendered entirely with characters and color.
  • Optimized for speed, scale, and clarity in a text-based environment.
  • Designed for players who want tactical oversight without losing the energy of direct combat.

What you can do with it

  • Command units and shift formations as the fight unfolds.
  • Deploy high-impact systems that instantly reshape the battlefield.
  • Swap between god-level intervention and front-line execution whenever the moment demands it.

Fast, chaotic, and unexpectedly cinematic

CLAWS is for players who want large-scale combat, direct control, and a battlefield that feels unlike anything built around a traditional rendering pipeline.